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Transmission element 120 walkthrough2/13/2023 ![]() ![]() Separately added - The additional splash is not tied to the projectile and mostly behaves like pure splash Pure - The projectile only deals splash damageĭirectly added - The projectile deals impact damage like any other gun and then procs additional splash damage on contact Launcher - The splash is not boosted by either grenade damage or Reaper/Be Like Water ![]() Gun - The splash gets boosted by Maya’s Reaper skill and Zer0’s Be Like Water skill ![]() Grenade - The splash gets boosted by grenade damage Additive gun damage bonuses boost all types of splash damage. Splash that’s added to a projectile is also able to proc its own status effects independantly from the projectile itself. Splash damage can’t score critical hits on most enemies (exceptions are enemies with universal crit spots, such as Crystalisks). The guide also contains a list of all guns with splash damage and their damage values, types, forms and behaviours. These forms and types interact differently with skills, enemies and other mechanics of the game, all of which is explained in detail below as well. It can come in different forms and different damage types, which are listed below. ![]() Note that not all guns have this, mostly just Torgue, Maliwan and rocket launchers. Splash damage works as area of effect damage of guns. ![]()
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